cyber synth

how patterns become systems

is not a toy. It’s not a demo. It’s a workstation.

When the synth loads, the engine is already awake. The clock is running. Nothing plays because nothing has been decided yet.

Zoom out or set desktop view

CYBER_SYNTH_V10

CLICK TO ENABLE AUDIO ENGINE

// OPERATOR MANUAL

  • SEQUENCER: Click grid cells to toggle notes. Green = Drums, Orange = Bass.
  • PRESETS: Use 'TRAP', 'DNB', etc., to load styles instantly.
  • NEURAL GEN: Creates a random bassline for you.
  • REC: Click 'REC' to capture audio. Click again to Stop & Download WAV.
  • PLAY: Starts/Stops the sequence loop.
128

:: DRUM_CORE

:: ACID_BASS

SYSTEM: STANDBY READY

Understand the grid

AT THE CENTER OF CYBER SYNTH IS THE SEQUENCER GRID.

  • VERTICAL ROWS ARE VOICES.

  • HORIZONTAL STEPS ARE TIME.

  • EACH SQUARE IS A DECISION: SOUND OR SILENCE.

CLICK A STEP. IT LIGHTS UP. WHEN THE PLAYHEAD REACHES IT, THAT SOUND EXISTS.

THIS IS HOW CYBER SYNTH WORKS: NOTHING HAPPENS UNLESS YOU CHOOSE IT.

Set the system clock

ON THE TOP PANEL, ADJUST TEMPO (BPM). THIS CONTROLS THE SPEED OF EVERYTHING.

  • HIGHER BPM CREATES URGENCY.

  • Lower BPM creates space.

ADJUST THE MASTER VOL SLIDER TO CONTROL THE SIGNAL GAIN.

Let the system surprise you

PRESS NEURAL GEN ON THE BASS MODULE. CYBER SYNTH WILL GENERATE A BASSLINE USING WEIGHTED LOGIC:

  • MOVEMENT IN THE FREQUENCIES.

  • SPACE IN THE GROOVE.

THIS IS NOT CHAOS. IT'S ASSISTED DECISION-MAKING.

IF YOU DON'T LIKE IT, WIPE IT AND START AGAIN.

Final note

cyber synth is not about perfection. It’s about structure.

You don’t write songs here.
You design systems that produce behavior.

Nothing is saved unless you record it.
Nothing evolves unless you change it.


3% Cover the Fee

Know your voices

EACH ROW HAS A ROLE.

  • TOP MODULE IS THE DRUM CORE : KICK, SNARE, HAT, CLAP.

  • BOTTOM MODULE IS THE ACID BASS : A SYNTH THAT GROWLS AND EVOLVES.

EACH VOICE IS ALREADY TUNED AND SCALED. YOU'RE NOT CHOOSING NOTES. YOU'RE CHOOSING WHEN THEY SPEAK.

Choose a sound identity

USE THE PRESET BUTTONS TO CHANGE HOW THE ENGINE BEHAVES:

  • TRAP FEELS HEAVY AND GROUNDED.

  • DNB IS SHARP AND MECHANICAL.

  • RND INTRODUCES IMPERFECTION AND CHANCE.

THE LOGIC CHANGES. THE CHARACTER CHANGES.

Execute

Press [ EXECUTE ].

The grid comes alive.
The playhead moves.
Your decisions turn into sound.

Nothing is hidden.
Nothing is automated without consent.

Capture the system

Press REC.

the synth records the entire output.

When recording stops, a file is created.
That file is a snapshot of the system
as it existed in time.


Thank you for being here

If you’re reading this, it means you took time to explore something we built with care.

All URBAN tools are shared freely because we believe creativity, sound, and technology should be accessible to everyone, not locked behind paywalls or permissions.

If this system helped you, inspired you, or simply made you curious,
the most powerful way to support it is to
share it with a friend, a family member, or someone who might need it.

And if you decide to donate truly, thank you.
Your support helps us keep building, improving, and releasing tools like this for free, without ads, trackers, or hidden agendas.

Every contribution, no matter the size, directly fuels the growth of this ecosystem and the people behind it.

From me, and from URBAN:
thank you for being part of this signal.

— Giuseppe / wwURBAN

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